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Nvidia RTX 3050

The RTX 3050 is built on NVIDIA’s Ampere architecture. It marks the first time that ray-tracing has been available on an entry level (50-series) card. Second generation ray tracing cores can be switched on for more realistic light simulation, albeit at a hit to performance. The 3050 features 2560 CUDA cores, a boost clock frequency of 1.78 GHz, 8 GB of the latest GDDR6 memory and NVIDIA’s DLSS. DLSS technology uses the 3050’s tensor cores to scale up resolutions whilst maintaining high frame rates and without losing significant image quality. The 3050 also includes an encoder (NVENC) for sharper images and smoother capture whilst recording/streaming. The MRSP of entry models is $249 USD, however, street prices are closer to $600 USD. Early benchmarks show that the 3050 only headlines around 35% faster than AMD’s 6500 XT whilst street prices for the 3050 are 100% higher. Many experienced users simply have no interest in buying AMD cards, regardless of price. AMD’s neanderthal marketing tactics seem to have come back to haunt them. Their brazen domination of social media platforms including youtube and reddit resulted in millions of users purchasing sub standard products. Experienced gamers know all too well that high average fps are worthless when they are accompanied with stutters, random crashes, excessive noise and a limited feature set. [Jan ’22 GPUPro]

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